Reactive Soundtrack is an interactive installation that unites motion with music and lights created by Me and Lucas Carlsen Falcao.
The installation was created for Milan Design Week 2018, together with SIAM, the school we were enrolled. Between April 18th and 21st, the installation received more than 500 guests.
Everything was done by me and Lucas: the design of the lights, the Arduino programming, the music, the website, and logo, as well as the communication design and strategy for Instagram.
The installation works with the user controlling the music tempo and the room lighting with the speed of a stationary bike.
Using 4.0 technologies including 3D printing, laser cutting and Arduino programming the installation is set in a dark room, where you will find the stationary bicycle and will be able to ride it, changing the ambient mood.

The Heart Light was made of acrylic, cut and engraved with the laser cutter, and its base was designed in Rhinoceros and 3D printed.

The Reactive Light was made of acrylic and pine wood, cut and engraved with the laser cutter.

The music was custom made, edited and is controlled by Arduino and MaxMSP. Because of the way it was set in MaxMSP, the tracks were played randomly but according to the speed of the user, creating unique songs and experiences.

The project uses two Arduino microcontrollers. The first is connected to a magnetic sensor that detects the user speed and changes the Reactive light, the music, and the ground lights according to it. The second is connected to the heart rate sensor and controls the speed of the Heart light.
Tea Time Orchestra
In 2019 we were invited by We Make to present a new project at Arduino Day Milan.
For that, we created the second part of Reactive Soundtrack, Tea Time Orchestra.
In this project, we used tea tins to activate sensors connected to the light and music, creating unique soundtracks for each visitor. This time we used Bare Conductive Board, to make an easier installation and reused the light created for the first Reactive Soundtrack.
I was responsible for the MAX MSP programming and Lucas was responsible for the music.

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